Ongoing work on glmark2 - 2011.09
Ongoing work on glmark2 - 2011.09
Blueprint information
- Status:
- Complete
- Approver:
- Jesse Barker
- Priority:
- High
- Drafter:
- Alexandros Frantzis
- Direction:
- Approved
- Assignee:
- Alexandros Frantzis
- Definition:
- Approved
- Series goal:
- Accepted for 2011.11
- Implementation:
- Implemented
- Milestone target:
- 2011.09
- Started by
- Jesse Barker
- Completed by
- Alexandros Frantzis
Related branches
Related bugs
Sprints
Whiteboard
[alf Sep 9]: Desktop effects benchmarks WIP: lp:~linaro-graphics-wg/glmark2/desktop
Headline: New benchmarks for desktop oriented use cases, enhancements to existing lighting benchmarks and new options to allow investigation of the effect of shader precision on performance.
Acceptance: Benchmark suite runs successfully both on Ubuntu and Android panda LEBs.
Work Items
Work items:
Add support for specifying benchmarks to run from a file: DONE
Reduce verbosity of display of option values used for benchmarks: DONE
Add ability to switch data precision in shaders: DONE
Select 2 common desktop effects (blur, shadow): DONE
Implement benchmark for selected desktop effect 1 (blur): DONE
[jesse-barker] Add multiple light support to the phong version of SceneShading: DONE
[jesse-barker] Add support for new version of libmatrix: DONE
Test, release and package glmark2 2011.09: DONE
Dependency tree
* Blueprints in grey have been implemented.