5
Essential
|
manual
|
0
Approved
|
8
Beta Available
|
|
|
4
High
|
break-previous-cursors
|
0
Approved
|
11
Implemented
|
AlexB
|
0.d
|
4
High
|
breaking-armortypes
|
0
Approved
|
11
Implemented
|
AlexB
|
0.d
|
4
High
|
unitdelivery-changes
|
0
Approved
|
11
Implemented
|
AlexB
|
0.d
|
4
High
|
decorators
|
3
Drafting
|
1
Not started
|
Renegade
|
|
4
High
|
guard-area-for-aircraft
|
3
Drafting
|
3
Needs Infrastructure
|
|
|
4
High
|
savegames
|
4
Discussion
|
1
Not started
|
|
|
3
Medium
|
a-tag-to-control-sidebar-tooltip...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.4
|
3
Medium
|
academy-tech-buildings
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
add-the-bounty-logic
|
0
Approved
|
8
Beta Available
|
Graion Dilach
|
0.5
|
3
Medium
|
ai-enhancements
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
ai-support-for-power-toggle
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
aircraft-smoke
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
attachanim-for-units
|
0
Approved
|
11
Implemented
|
Graion Dilach
|
0.3
|
3
Medium
|
attribute-modifiers-on-weapons
|
0
Approved
|
11
Implemented
|
Graion Dilach
|
0.4
|
3
Medium
|
auxbuilding.negative-extended-logic
|
0
Approved
|
11
Implemented
|
AlexB
|
0.9
|
3
Medium
|
campaign-multiplayer-score-screens
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
cellspread-and-buildings
|
0
Approved
|
11
Implemented
|
AlexB
|
|
3
Medium
|
chain-reactions
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
change-issonic-to-properly-use-w...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
crashing-units-spin-optional
|
0
Approved
|
11
Implemented
|
AlexB
|
0.6
|
3
Medium
|
doggie
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
drain-weapons-one-power-plant
|
0
Approved
|
11
Implemented
|
AlexB
|
|
3
Medium
|
drop-pod-trailer
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
em-pulse-cannon-superweapon
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
extend-cellspread-from-10-to-100
|
0
Approved
|
11
Implemented
|
|
0.6
|
3
Medium
|
fix-storage-logic
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
hunter-seeker-superweapon
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
money-conversion
|
0
Approved
|
8
Beta Available
|
Graion Dilach
|
0.5
|
3
Medium
|
multiple-superweapons-on-one-str...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.9
|
3
Medium
|
overlay-explodes-threshold
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
pipscale-storage
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
prerequisites-fullfilment-by-cap...
|
0
Approved
|
11
Implemented
|
Graion Dilach
|
0.6
|
3
Medium
|
projectilerange
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
range-limit-for-superweapons
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
restore-ability-to-change-a-plan...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
3
Medium
|
restore-droppod-reinforcements-l...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
return-tech-structures-to-neutral
|
0
Approved
|
11
Implemented
|
AlexB
|
0.6
|
3
Medium
|
scorch-and-flamer
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
shorthand-cursor-notation
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
smarter-defense-against-civilian...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.7
|
3
Medium
|
super-weapon-designators
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
sw-for-particular-country
|
0
Approved
|
11
Implemented
|
AlexB
|
0.9
|
3
Medium
|
text-message-for-silos-needed
|
0
Approved
|
11
Implemented
|
AlexB
|
0.9
|
3
Medium
|
tiberium-damage
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
tiberium-explosive
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
tiberium-heal
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
tiberium-spill
|
0
Approved
|
11
Implemented
|
AlexB
|
0.5
|
3
Medium
|
toggle-power-keyboard-command
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|
3
Medium
|
toggle-power-sw-not-show-special...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.8
|